Jumat, 10 Agustus 2018

Yamzu

Yamzu

Play eSports Tournaments on the Blockchain.

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Hello Everyone.... Today I will tell you about a very interesting project.Yamzu is designed as a full-featured, browser-based eSports tournament. Platform Yamzu allows to hold competitions in eSports to any player anywhere on Earth.
The platform is one of a kind, completely browser-based. Competing companies are faced with constant problems of users ' privacy. Meanwhile, internal user research shows that the browser platform really shows more growth and potential. These factors give confidence, especially given that Yamzu has a user base (10,000) and an irrefutable track record of 300% annual growth in just two years of activity.
What is Yamzu...
Yamzu is designed as a fully operational, browser-based eSports tournament platform. The Yamzu platform makes eSports competitions available to any gamer in any location on Earth. The platform is the only one of its kind, being entirely browser-based.
The Platform
The platform is designed to suit the needs of:
Players and teams battling for prizes and rewards.
Brands, influencers, and organizations that wish to set up tournaments.
Advertisers and sponsors targeting eSports audiences.
Currently Yamzu supports CS:GO and LoL, two of the most popular eSports games in the world. The platform is ready to integrate many more popular games such as DOTA2, Call of Duty, Battlefield, and PUBG.
Why Yamzu is Better Than Its Competitors...
Established Swedish company earning revenue for the past 2 years
300% revenue growth rate experienced in the first 2 years of activity
Worldwide browser-based platform
The platform is already active and functioning
An active user base of 10k players
How does Yamzu Token work...
The YMZ tokens will be obtainable by winning tournaments, completing daily/weekly/monthly quests or by ransfer among players (e.g. Donations).To estimate the optimal number of tokens to be issued aiming to maintain a sufficient level of liquidity inside a self-sustaining ecosystem, the tokens have been divided into three categories:
Outflow – Tokens.
Inflow – Tokens.
Retained – Tokens.
Outflow - Tokens
This category refers to the tokens that will flow from Yamzu’s reserve of YMZ to the users of the platform. In particular, it includes tokens that will be utilized for tournament organisation and for rewards system.
Inflow - Tokens
This category refers to the tokens that will flow from the users into Yamzu’s reserve. It concerns tokens purchased ith the distinct purpose of completing the three specific actions stated in the following paragraph. This category of tokens has been designed to insure a satisfactory level of liquidity in the ecosystem.
Retained - Tokens
This category refers to the tokens that will be freely exchanged among players.
Reasons why Yamzu would have a success
The eSports sector is experiencing surging growth rates of ca. 38%.
The number of players is expected to increase form 300M to 500M by 2020.
The global market capitalization of the industry is likely to increment from $650M to $1.5B by 2020.
Currently more than 130 companies are active in the sector.
Asia is the continent with the highest number of active players, followed by North America and Europe.
It has been estimated that in the coming years, brands will invest around $700M in sponsorship deals related to eSports.
The number of players joining this emerging market is steadily increasing by 15% on an annual basis.
Token Distribution:
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Token Sale: 72.1%
Advisory: 0.7%
Bounty: 1.8%
Team: 3.6%
(Locked for 24 months)
Exchange: 3.6%
YMZ(Internal): 18.1%
Use of Funds:
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Events and Marketing: 49.6%
Staff and Overhead: 21.7%
Blockchain and Smart Contract implementation: 12.8%
IT and Servers: 6.2%
Outsourcing: 5.1%
Software: 3.4%
Legal and Administrative: 0.9%
Token Sale
Details
Public Pre-Sale
ICO
Start date
25th July 2018
29th August 2018
End date
25th August 2018
29th September 2018
Bonus30%0 -%
Soft CAP3,000,000 €
Hard CAP13,000,000 €
Exchange Rate1 YMZ = 0.1 €
Available Currencies = ETH
Min. Contribution= 0.1 ETH
Max. ContributionUnlimited (AML & KYC apply)
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Roadmap:
What they already have done:
Q1 2016
Yamzu constitution
Yamzu’s first “closed beta” is launched for League of Legends.
Yamzu starts generating revenue.
Q4 2016
Yamzu ends its first operational year with revenue higher than 800k SEK.
Q1 2017
Yamzu launches CS:GO in “closed beta”.
Q2 2017
CS: GO launches in “open beta” alongside League of Legends.
Q4 2017
The Yamzu engine is ready to support mobile games.
It was the second and best year of the platform in terms of revenue. The platform generated more than 2.7 Million SEK for a roughly 300% growth in revenue generated in 2016.
Upcoming milestones:
Q3 2018
Token Sale
Q4 2018
Full implementation of YMZ Tokens into the platform.
Yamzu opens the platform to sponsors, influencers and partners
Launch of Yamzu merchandise line for gamers.
The YMZ will be quoted on trading platforms
Internal exchange implementation.
Q1 2019
The first mobile eSports games will be implemented in the platform.
More PC eSports titles will be available, including DOTA 2, PUBG, Call of Duty, and Battlefield.
Q2 2019
Yamzu will hold its first global eSports events.
Q4 2019
By this point in time, Yamzu will have more than 20 eSports titles available on its platform, ranging from AAA to indie games.
Q2 2020
Yamzu will hold annual eSports championships for top ten countries with the most users.
Team:
Founder
Asiad Majeed- CEO
Co-Founder
Hristiyan Nikolov- CTO
Management
Antonio Migliaccio- CFO
Morten Christensen- CMO
Mathias Hautala- COO
Community & Marketing
Marcus Zacco
Jovan Radnic
Bartosz Navarra
Advisors
Ian Scarffe
Alexandr Chevtaev
Alan Moon Soo Kim
Ong Jun Hao
Joseph Lowe
Daniil Morozov
Jared Polites
Mauro Andriotto
Alex Chang
Ciprian Filip
Victor Chow
Tech Team
Thomas Fredriksson
Elmer Kuloglija
Emil Priver
ICO Community Support
Maria Tokareva
Ilona Borsiak
For more information please follow us in some links below:

Author: vespa panjang
MyEthAddress: 0x73d704F72440F0dDA507ADb95C22c2901bDB134B

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